After Action Reviews: A thought on process and returns

Time and time again, after playing or watching people play games I hear the same thing said across a table, “that always happens,” or “I can never win,” or “that’s just too powerful.”  I find it interesting when I watch people who talk like that make the same decisions over and over again, hoping for different results. Today, I’m going to talk about how I move past making self limiting remarks like that and push for change in my play instead.

Continue reading After Action Reviews: A thought on process and returns


Conceptual List Building

“How do I build a list?” “Is this list good?”

There are a great number of discussions on list building in X-Wing dedicated to answering these questions. They range from multi-page forum exchanges to small nuggets of wisdom hiding within other articles. For some people, building a good list requires “Math-wing” which can be deemed impenetrable to some, while others consider building a good list to be more a matter of luck and throwing random combinations of ships and upgrades together.

Continue reading Conceptual List Building


Darkhorse’s Strange Love, Or how I stopped being afraid and learned to love the bomber.

After winning the Winnipeg Regional tournament with a Tie Bomber list I received a lot of questions about how I pulled that off. I was also asked about why I ran bombers in the first place, so I thought I’d write about it.

Possibly my most fun moment with running a TIE bomber squad was signing into the Regional. As I handed over my list a few people looked at it and chuckled.  At least one person said “maybe nobody explained the game to him”.

Continue reading Darkhorse’s Strange Love, Or how I stopped being afraid and learned to love the bomber.


My first Escalation Tournament – Report


Hello everyone! (Sorry for my English…)

I went to my very first Escalation Tournament this last weekend and I wanted to report my day. First of all, it is a very fun and interesting format. The thing about increasing the size and strength of your build after each match is thrilling.

Continue reading My first Escalation Tournament – Report


Good ideas fo free!

Hi everyone! I would like to share some great ideas I have to enhance your X-Wing experience. But before you continue reading, please be indulgent as my first language is French.

First of all, I have to say that X-Wing is the best table-top game I ever played. It’s been more than a year now that I play it and I think of it all the time (I’m sure I’m not the only one). But, there were 3 things about it that bugged me and I found ways to overpass them and I would like to share them with you.

Continue reading Good ideas fo free!


Forgotten Aces: Major Rhymer

In X-Wing you have many different ships and pilots to choose from, each with unique abilities. Some of these pilots and ships are overlooked by the tournament goers and the Meta at large, getting little to no representation at the tournament level. I call these overlooked Pilots the “Forgotten Aces.”

Continue reading Forgotten Aces: Major Rhymer


A-wings, and my experience with those little space kayaks of doom

Hey folks! My names Joe, and i must confess I’m a Rebel, and an A-Wing fanatic.

My love affair with this awesome little ship started when i first began playing. It was a dark time, full of mystery and X-Wing  was just getting its legs under it. Continue reading A-wings, and my experience with those little space kayaks of doom



Near the end of X-Wing’s Wave 2 expansion, my life as a table-top gamer was in transition. Privateer Press’s abandonment of Monsterpocalypse years early was finally, despite the continued love of its players, starting to fully kill the game — regular opponents online were becoming impossible to find, as each player slowly found other things they would rather do.  I’d already started playing X-Wing back at the start of Wave 1, but it was time to put my brain to X-Wing. Continue reading PARSING THE X-WING


Attacking the Fortress

A phenomenon within the X-Wing community that has caused some minor rumblings lately has to do with so-called “fortress” squad builds. If you are unfamiliar with what that is, a Fortress squad is one designed to be deployed in a way that ships indefinitely overlap giving a player, for all intents and purposes, a stationary gun platform. Continue reading Attacking the Fortress


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